Template:Behavior Colorkeys


 * = Playable Character: This is the character mainly controlled by the player.
 * = Tracker: This is an enemy that directly tracks and chases the player.
 * = Searcher: This is an enemy that searches for custards and patrols them until they spot a player close to them.
 * = Stalker: This is a Tracker that chases the player in the dark, they are invisible until the player lights them up with their flashlight, they will stay quiet when the player does so. If the player approaches them they still start chasing them in a visible state until they get too far, restoring their starting behaviour.
 * = None: This character is just mentioned, pictured, shown in flashbacks, only its corpse appears or they only appear as a decorative prop.